Jan 31, 2013

War Thunder: Respawn Bug

Hello all,
considering that Gaijin's War Thunder is still in Beta, there are remarkably few bugs. But this one, reported by Wolfman, made me laugh.



His story is as follows:
"Interesting little bug I found on Rice Terrace map. At the airport there are several big hangers off to one side of the runway. I landed for repairs but saw a high level bomber inbound. I taxied into one of the hangers and the bombs missed me. Unfortunately when the plane repaired and respawed I was on top of the hanger. I tried, not enough distance to take off!"

Brilliant stuff :-).

All the best,
Kasper

War Thunder: Where to download War Thunder patch 1.27

Hello all,
I can see from the search terms used by Google to direct traffic to this blog that a lot of you guys are searching for a place to download patch 1.27 for War Thunder. So as a service to my dear visitors, here is the appropriate direct link:
http://yupmaster.yuplay.com/launcher/current.php?id=WarThunderLauncher
And no, I have no idea what Yupmaster is, but that is the official link :-).

Wuhuu - War Thunder Rocks!

Have fun out there and remember to use 'c' to watch your six!

All the best,
Kasper

Jan 30, 2013

War Thunder: The difference between the Russian Rockets RS-82 and RS-132 is...

Hello all,
One of the things Gaijin really needs to do, and do quickly, is to get some pop-up information windows that detail what the different weapon types do. For instance, several of  my russian fighter Bombers have a choice between Rs-82 or Rs-132 rockets... Great to have a choice of armament but when there is absolutely no information detailing what the difference is, the choice just becomes confusing.

Rs-82 or Rs-132 rockets - Whats the difference?
Its Briefing Time on the dynamics of War Thunder
So I checked what the historical difference was, and the first interesting tidbit was this qoute from Shores (, Christopher. Ground Attack Aircraft of World War II. London: Macdonald and Jane's, 1977), found on Wikipedia:
"Although the Il-2's RS-82 and RS-132 rockets could destroy armored vehicles with a single hit, they were so inaccurate that experienced Il-2 pilots mainly utilized the cannon."

I can feel their pain. Both types of rockets are modeled to very inacurate, but are very satisfactory to fire and when they hit an enemy airplane the giggling will never stop!.

According to http://warthunder.wikia.com/wiki/Aircraft_Ordnance this is the in-game difference:

RussianFull name Weight HE filler Velocity
RS-82 Reaktivny Snaryad 82mm 6.8kg 0.36kg 340m/s
RS-132 Reaktivny Snaryad 132mm 23kg 0.9kg 350m/s

(BTW, its interesting to compare these with the superior British rockets:
BritishFull name Weight HE filler Velocity
RP-3 Rocket Projectile 3 inch 59kg 27kg 480m/s)

So, RS-132s would be heavier, have triple the amount of explosive, and quicker! So why would we use RS-82 Rockets?

Well according to more historic information RS-132s also had 30% larger blast radius (see the wikipedia article).

So far, there appears to be no good reasons to choose RS-82s instead of the bigger, better, badder RS-132s.

If you do know of any reasons, please, please let me know - I would love to have to choose between two equal choices, rather than this no-brainer :-).

All the best,
Kasper

War Thunder (complete) patch update notes 1.27 posted by Trojan

Hello all,
Trojan just posted the complete patch notes for 1.27. So no need to use the Russian tidbits posted earlier...
All the official changes:

Edit: Looking for a place to download the patch? Click here!

War Thunder Patch 1.27 - Shoo, Shoo, Baby!

Major changes:
  • Nvidia 7600/6600 series cards support; ATI x1650/x1950 series cards support;
  • Control over damaged aircraft.
Control over damaged aircraft – it's a possibility to control an aircraft after receiving critical damage, such as wing or tail parts loss, engine ignition, etc.
When an aircraft is damaged, you receive a quick tip how to eject from an aircraft. Catpult ejection button is “J” in default keyboard setting. Button may be set or changed in Controls menu.
Damaged aircraft may land on the airfield, where it will be repaired. It also may be landed right on a batllefield or fight till the end.
In arcade mode and modes with resurrections catapult ejection is forced after 30 sec. flight after the critical damage recieved.
Added:
  • Sensitivity settings for turret gunners control;
  • Automatic leaving of an aircraft, if player is not active after spawn on airfield for a long time;
  • Smoke effects on cut parts;
  • You may see your squad mates' country and aircrafts (as tool-tip);
  • Dedicated ingame window makes squad invitation easier;
  • New maps: [Ground Strike] Fjords, [Domination] Asia;
  • Screen effects options in game menu (select “Game Settings”);
  • Text chat and quick radio messages for your squad;
Fixed:
  • Bug fix: low clouds over airfield in test flight;
  • Bug fix: drawing clouds, fire and smoke through trees;
  • Fixed issue: jet seat continues to vibrate after aircraft crash;
  • Displaying selected weapon set in map menu (in-action “M” button) fixed;
  • Fixed “PrintScreen” button for Windows7, also in hangar;
  • Fixed export/import of control settings;
  • Dust from propeller on the ground is now drawing correctly for every aircraft;
Improved:
  • Improved force feedback: data now importing from the aircraft physical model;
  • Improved Instructor's braking on the ground: now he releases the brakes later;
  • Improved landing physics: emergency landing is now real. Belly landing physics and control  improved;
  • Two-sided decals are now available for hulls;
  • Player's profile is now saved as one file 'profile.config.blk';
  • Improved video FX for shots from low fire-rate cannons;
  • Nose-down dive sound improved. Now it's appear only on high speed, close to critical;
  • Game chat is available from loading screen;
  • Intro video switched off after few replays;
  • Mountains visibility in some locations improved on 10 km (from 50 km to 60 km).

War Thunder: YAK-7B Russian Fighter Action

Hello all,
Tried the Domination map called Peliliu for the first time and managed to grab a few minutes of the action for you.
In this Domination game, I take to the skies over Peleliu in my Russian fighter IL-2 and YAK-7B. Both two of my favourite planes; although heavy as buildings they pack a mean punch and blows the enemy fighters out of the sky.
In this game I destroy six enemy fighters and bombers during the action and get a few rewards, including Fighter for most killed enemy aircraft. All in all, the game netted me 25000 exp with premium.



This was patch 1.27.



All the best, Kasper

War Thunder: IL-2 Russian Fighter Action

Hello all,
Tried the Domination map called Peliliu for the first time and managed to grab a few minutes of the action for you.

War Thunder is a bitch, sometimes :-)

In this Domination game, I take to the skies over Peleliu in my Russian fighter IL-2 and YAK-7B. Both two of my favourite planes; although heavy as buildings they pack a mean punch and blows the enemy fighters out of the sky.
In this game I destroy six enemy fighters and bombers during the action and get a few rewards, including Fighter for most killed enemy aircraft. All in all, the game netted me 25000 exp with premium.

This was patch 1.27.



All the best, Kasper

War Thunder update 1.27 patch notes

Hello all,

Edit: Trojan has now posted the complete and official changes, which may be viewed here.

Got these patch 1.27 update notes from the Russian server:

War thunder in action
Added support for Nvidia graphics cards 7 * 00;
Done damage control plane (UPS). For those users who use the standard layout, 
it is enough to hold down the "J", to leave the plane. Attention! For everyone 
 else, will have to assign this key yourself;
Added sensitivity setting turnout;
Added automatic ejection if after the player spawns at the airport for a long 
time does not fly;
Added effect of smoke from the cut parts of the airplane;
Now players who are with you in the link, you can see the selected country, and 
 in the tooltip and the selected aircraft;
Added window for easy invitations to link;
Card added [strafe] Fjords, [Supremacy] Mountain Valley;
Added settings window screen effects in the game menu ("Game Settings" during a
 running session);
Text chat and radio reports for management;
Fixed:
Repaired bug "Low clouds over the runway in a test flight";
Repaired bug "Plotting through the trees, clouds, fire and smoke";
Fixed bug with vibronakidkoy, which continued to vibrate after the death of the
 airplane;
Fixed display of selected weapons in the battle on the map (M);
Fixed PrintScreen on Windows7, including in the hangar;
Fixed export / import control settings;
Dust of the earth by a propeller drawn correctly on all aircraft;
Updated:
Improved Force Feedback: data is now taken from the physical model of the aircraft
Improved braking instructor on the ground: he later begins to panic and let go 
of the brake;
Improved physics ground contact: emergency landings now become a reality and 
 the whole plane began to behave better when landing on its belly;
Bilateral stickers can now be glued to the fuselage;
Player profile is now stored in a single file profile.config.blk;
Improved effects shots on slow guns;
Improved sound "dive" - ​​now it only occurs at high speeds, close to critical;
Chat is now working in the screenshot loading;
Came off after a few introductory video playbacks
Increased visibility of the mountains 10 km (c 50 km to 60 km), in some locations.

War Thunder in open beta test stage

Hello all,
Gaijin Entertainment, the developer and publisher of the upcoming World War II combat MMO War Thunder, announced the start of the game’s open beta test in Europe, North America, and South America.

Time to get in on the action :-)

War Thunder is actionpacked beauty experienced from a cockpit


All the best,
Kasper

Jan 7, 2013

Comparing World of tanks with War Thunder

Hello all,
It seems that World of Tanks has gotten some unwanted competition.

World of Tanks

 VS.

War Thunder

A game called War Thunder (free to play and in open beta at the moment) has appeared and looks really good. Although 'only' warplanes featured so far it will apparently provide the opportunity to play both tanks, planes, and warships on the same map at the same time. Seems very interesting.
If you want a better comparison, then see this video where the 'mighty' Jingles compares the two and goes for a test flight or two.


Still confused then give both games a test run, won't cost you anything (to begin with...)

All the best,
Kasper
Related Posts Plugin for WordPress, Blogger...

Most popular posts